Error in IA causes freezes in Cloud CP/M
Posted: Tue May 02, 2023 2:16 am
Hello DJ,
I'm currently editing all my "Golden Flutes and Great Escapes" programs to work with the new F18a-enhanced NABU emulator and its true 80-column display (finally!). However, I'm running into a serious problem which I believe to be in the Internet Adapter program and is causing Cloud CP/M to freeze when I'm ready to SAVE my edited program under a new file name (I plan to add a question to ask the user whether he/she prefers an 80-column display to all the games).
It's not until I exit the emulator, or click "Stop TCP" in the Internet Adapter, that the Internet Adapter gives me this error:
What do you make of that garglemesh?
Professor Stephen W. Falken
I'm currently editing all my "Golden Flutes and Great Escapes" programs to work with the new F18a-enhanced NABU emulator and its true 80-column display (finally!). However, I'm running into a serious problem which I believe to be in the Internet Adapter program and is causing Cloud CP/M to freeze when I'm ready to SAVE my edited program under a new file name (I plan to add a question to ask the user whether he/she prefers an 80-column display to all the games).
It's not until I exit the emulator, or click "Stop TCP" in the Internet Adapter, that the Internet Adapter gives me this error:
Code: Select all
Disconnecting Client. Cannot access a disposed object. Object name: 'System.Net.Sockets.NetworkStream'.
Professor Stephen W. Falken